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Infinirail

A fast-paced puzzle game about conducting the flow of trains around loops to get your train safely to the exit tunnel.

Infinirail — cover image

What we made

Switch tracks on the fly to guide your bullet train to safety without colliding into the chaos around you. Six puzzles, tricky junctions, and a bit of quiet timing pressure. Made in 96 hours for the GMTK 2025 game jam.

My side of it

Team of 3. I handled the 3D art. Michael did more 3D art and audio, and Shaun handled programming and design.

Gallery
Infinirail — gallery image 1
Infinirail — gallery image 2
Infinirail — gallery image 3
Infinirail — gallery image 4
Infinirail — gallery image 5
Infinirail — gallery image 6
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Infinirail — gallery image 8
Infinirail — gallery image 9